Compareing Skin Data
This is the result of compareing data format between skin.inf which is included in Pocket Mascot Demonstration version 1.70 and skin.txt which is converted for Minute Mascot.The functional difference is few, and it is easy to convert each other.
Mr.| JG.| Janusz Gerszberg mentions that he programed by himself, it is clear he refered the constructions of Minute Mascot's data structure.However, it is not the obvious evidence that he used Minute Mascot's source code.
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N:Lara (from: Tomb Raider) | T:Lara (from: Tomb Raider) | command character "T" is changed to "N" |
D:140,184,15,9 | D140,184,15,9 | add the charactor ":" |
F:Tahoma | F:Tahoma | same |
P00:Image0.bmp,30,20,127
P01:Image1.bmp,30,20,127 P02:Image2.bmp,30,20,127 P03:Image3.bmp,30,20,127 P04:Image4.bmp,30,20,127 P05:Image5.bmp,30,20,127 P06:Image6.bmp,30,20,127 P07:Image7.bmp,30,20,127 P10:Balloon1.bmp,0,0,29 P11:Balloon2.bmp,0,0,30 |
G00:Image0.bmp,30,20,127
G01:Image1.bmp,30,20,127 G02:Image2.bmp,30,20,127 G03:Image3.bmp,30,20,127 G04:Image4.bmp,30,20,127 G05:Image5.bmp,30,20,127 G06:Image6.bmp,30,20,127 G07:Image7.bmp,30,20,127 G10:Balloon1.bmp,0,0,29 G11:Balloon2.bmp,0,0,30 |
command character "G" is changed to "P" |
S00,17,8,1,0,153,255,Hello
S01,17,4,15,0,153,255,#U S10,13,0,0,0,0,0,Now it's S11,13,0,12,0,0,0,#W S12,13,0,24,0,0,0,#h:#m S13,13,2,0,0,0,0,Good S14,13,6,12,0,0,0,morning S15,13,6,12,0,0,0,afternoon S16,13,6,12,0,0,0,evening S17,13,9,24,0,0,0,my dear. S20,14,1,12,255,0,0,Absolutely! S30,15,5,2,0,0,0,I just S31,15,0,17,0,0,0,think about... S32,14,5,0,0,0,0,Do you S33,14,0,13,0,0,0,remember S34,14,5,26,0,0,0,me yet? |
S0,17,153,255,8,1,0,Hello
S1,17,153,255,4,15,0,xx S10,13,0,0,0,0,0,Now it's S11,13,0,0,0,0,12,xx S12,13,0,0,0,0,24,%h:%m S13,13,0,0,0,2,0,Good S14,13,0,0,0,6,12,morning S15,13,0,0,0,6,12,afternoon S16,13,0,0,0,6,12,evening S17,13,0,0,0,9,24,my dear. S20,14,0,0,255,1,12,Absolutely! S30,15,5,2,0,0,0,I just S31,15,0,0,0,0,17,think about... S32,14,0,0,0,5,0,Do you S33,14,0,0,0,0,13,remember S34,14,0,0,0,5,26,me yet? |
Minute Mascot's "S" comannd format
Snum,fontsize,color_red,color_green,color_blue,x_pos,y_pos,string num : string number fontsize : font size color_red, color_green, color_bule : font color (r,g,b) x_pos, y_pos : display position string : strings exchanged position for color in Pocket Mascot.
%h: hour, %m: minute in Minute Mascot, exchanged #h, #m in Pocket Mascot.
and added function, #U: username, #W: week.
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a0,3000,01,10,S00,S01
a1,2000,01,10,S00,S01 a1,100,00 a1,Looping break a2,1500,04,10,S13,S16,S17 a2,60000-900000,00 a3,1500,04,10,S13,S14,S17 a3,60000-900000,00 a4,1500,04,10,S13,S15,S17 a4,2500,02,10,S24,S25 a4,60000-900000,00 a5,1500,04,10,S13,S16,S17 a5,60000-900000,00 a7,500,01 a7,500,02 a7,500,03 a7,2000,04,11,S30,S31 a7,2000,05,11,S32,S33,S34 a7,500,06 a7,500,07 a7,30000,00 a8,500,01 a8,500,03 a8,2500,05,11,S20 a8,500,06,11,S20 a8,500,07 a8,60000,00 |
#0,3000,1,10,S0,S1
#1,2000,1,10,S0,S1 #1,100,0 #1,NO_LOOP #2,1500,4,10,S13,S16,S17 #2,60000-900000,0 #3,1500,4,10,S13,S14,S17 #3,60000-900000,0 #4,1500,4,10,S13,S15,S17 #4,2500,2,10,S24,S25 #4,6000-9000,0 #5,1500,4,10,S13,S16,S17 #5,60000-900000,0 #7,500,1 #7,500,2 #7,500,3 #7,2000,4,11,S30,S31 #7,2000,5,11,S32,S33,S34 #7,500,6 #7,500,7 #7,30000,0 #8,500,1 #8,500,3 #8,2500,5,11,S20 #8,500,6,11,S20 #8,500,7 #8,60000,0 |
command character "#" is changed to "a".
"NO_LOOP" is changed to "Looping break". in Minute Mascot, number is start without "0", but in Pokcet Mascot, number i start with "0". |
t1,*,*,*,*,40
t2,*,*,*,0-6,* t3,*,*,*,7-11,* t4,*,*,*,12-16,* t5,*,*,*,17-23,* t6,*,1,1,*,* t7,*,*,*,0-23,1 t8,*,*,*,19-23,30 |
$1,* * * * 40 *
$2,* * * 0-6 * * $3,* * * 7-11 * * $4,* * * 12-16 * * $5,* * * 17-23 * * $6,* 1 1 * * * $7,* * * 0-23 1 * $8,* * * 19-23 30 * |
command character "$" is changed to "t".
delimiter charactor " " is changed to ",". the end number which stands for second is ommited. |
comment line is omitted.
this conberted data can't put the string in currect position, but it's
reason is not clear because S command format of Pocket Mascot is not opened.